General Awareness

Physics Guide & Practice

Study Newton's laws, optics, heat, electricity, and scientific laws for SSC, Banking and NDA exam General Awareness sections. Explore dynamic solver blueprints, master fundamental equations, examine step-by-step solved examples, and practice with real exam-grade mock test sets.

Practice Question Papers

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General Awareness

Physics - Set 1 Practice Test

Jun 2026Taken by 3 students
15 Qs
22 min
Easy
General Awareness

Physics - Set 2 Practice Test

Jun 2026Taken by 2 students
15 Qs
22 min
Easy
General Awareness

Physics - Set 5 Practice Test

Jun 2026Taken by 1 student
15 Qs
22 min
Medium
General Awareness

Physics - Set 4 Practice Test

Jun 2026No attempts yet
15 Qs
22 min
Medium
General Awareness

Physics - Set 3 Practice Test

Jun 2026No attempts yet
15 Qs
22 min
Medium
General Awareness

Physics - Set 2 Practice Test

Jun 2026No attempts yet
15 Qs
22 min
Medium
General Awareness

Physics - Set 1 Practice Test

Jun 2026No attempts yet
15 Qs
22 min
Medium
General Awareness

Physics - Set 5 Practice Test

Jun 2026No attempts yet
15 Qs
22 min
Hard
General Awareness

Physics - Set 4 Practice Test

Jun 2026No attempts yet
15 Qs
22 min
Hard
General Awareness

Physics - Set 3 Practice Test

Jun 2026No attempts yet
15 Qs
22 min
Hard
General Awareness

Physics - Set 2 Practice Test

Jun 2026No attempts yet
15 Qs
22 min
Hard
General Awareness

Physics - Set 1 Practice Test

Jun 2026No attempts yet
15 Qs
22 min
Hard
General Awareness

Physics - Set 5 Practice Test

Jun 2026No attempts yet
15 Qs
22 min
Easy
General Awareness

Physics - Set 4 Practice Test

Jun 2026No attempts yet
15 Qs
22 min
Easy
General Awareness

Physics - Set 3 Practice Test

Jun 2026No attempts yet
15 Qs
22 min
Easy
Video Tutorial

Physics Short Tricks & Formulas

Watch this short trick video explaining high-speed shortcuts, mental math formulas, and patterns for Physics. Master the theory and start practicing with the tests below.


1. Fundamentals & Definitions

TermDefinition
Scalar QuantityA physical quantity that has only magnitude but no direction. Examples: mass, speed, distance, time.
Vector QuantityA physical quantity that has both magnitude and direction. Examples: velocity, displacement, force, acceleration.
DistanceThe total path length covered by an object. It is a scalar quantity.
DisplacementThe shortest distance between the initial and final positions of an object. It is a vector quantity.
SpeedThe rate of change of distance. (Speed = Distance / Time). It is a scalar quantity.
VelocityThe rate of change of displacement. (Velocity = Displacement / Time). It is a vector quantity.
AccelerationThe rate of change of velocity. (Acceleration = Change in Velocity / Time). It is a vector quantity.
ForceA push or pull on an object that can cause it to change its state of motion. (F=ma). It is a vector quantity.
InertiaThe property of a body to resist any change in its state of rest or of uniform motion.
MomentumThe product of an object's mass and velocity (p = mv). It is a vector quantity.
WorkDone when a force causes a displacement of an object. (Work = Force × Displacement). It is a scalar quantity.
EnergyThe capacity to do work. Main forms are Kinetic Energy (energy of motion) and Potential Energy (stored energy).
PowerThe rate at which work is done or energy is transferred. (Power = Work / Time).
Circular MotionThe movement of an object along the circumference of a circle or rotation along a circular path.
Centripetal ForceA force that acts on a body moving in a circular path and is directed towards the center around which the body is moving.
HeatA form of energy that is transferred between systems or objects with different temperatures.
TemperatureA measure of the average kinetic energy of the atoms or molecules in a system.
ConductionThe process of heat transfer through a substance from a region of higher temperature to a region of lower temperature without any actual movement of the particles.
ConvectionThe mode of heat transfer by the actual bulk movement of matter. It occurs in fluids (liquids and gases).
RadiationThe mode of heat transfer that does not require a medium. Heat is transferred in the form of electromagnetic waves.
Latent HeatThe heat energy which has to be supplied to a body to change its state without any rise in its temperature.
LightA form of electromagnetic radiation that is visible to the human eye.
Rectilinear PropagationThe property of light to travel in a straight line in a homogenous medium.
ReflectionThe bouncing back of light when it strikes a smooth, polished surface.
RefractionThe bending of light as it passes from one medium to another.
Refractive IndexA value calculated from the ratio of the speed of light in a vacuum to that in a second medium of greater density.
MirrorA polished surface that reflects light to form an image. Can be plane or spherical (concave/convex).
LensA transparent optical device with two curved surfaces that converges or diverges light rays. Can be concave or convex.

2. Core Concepts & Formulas

Motion

ConceptFormulaVariables
Equations of Motion1. v = u + at
2. s = ut + (1/2)at²
3. v² = u² + 2as
v=final velocity, u=initial velocity, a=acceleration, t=time, s=displacement
Newton's Second LawF = maF=force, m=mass, a=acceleration
Momentump = mvp=momentum, m=mass, v=velocity
Work DoneW = Fd cos(θ)W=work, F=force, d=displacement, θ=angle between F and d
Kinetic EnergyKE = (1/2)mv²KE=kinetic energy, m=mass, v=velocity
Potential EnergyPE = mghPE=potential energy, m=mass, g=gravity, h=height
PowerP = W/tP=power, W=work, t=time
Centripetal ForceFc = mv²/rFc=centripetal force, m=mass, v=velocity, r=radius

Light (Optics)

ConceptFormulaVariables
Snell's Law of Refractionn₁ sin(θ₁) = n₂ sin(θ₂)n=refractive index, θ=angle of incidence/refraction
Refractive Indexn = c/vn=refractive index, c=speed of light in vacuum, v=speed of light in medium
Mirror Formula1/f = 1/v + 1/uf=focal length, v=image distance, u=object distance
Lens Formula1/f = 1/v - 1/uf=focal length, v=image distance, u=object distance

Heat (Thermodynamics)

ConceptFormulaVariables
Temperature ConversionC/5 = (F - 32)/9C=Celsius, F=Fahrenheit
Specific Heat CapacityQ = mcΔTQ=heat energy, m=mass, c=specific heat, ΔT=change in temp
Latent HeatQ = mLQ=heat energy, m=mass, L=specific latent heat
Newton's Law of CoolingdT/dt = -k(T - Tₛ)T=object temp, Tₛ=surrounding temp, k=constant
Laws of ThermodynamicsZeroth: If two systems are in thermal equilibrium with a third, they are in thermal equilibrium with each other.
First: Energy cannot be created or destroyed (Law of Conservation of Energy). ΔU = Q - W.
Second: The total entropy of an isolated system can only increase over time.
ΔU=change in internal energy, Q=heat added, W=work done

Typical Exam Weightage

ExamTypical Questions
SSC (CGL / CHSL / MTS)2–3 questions
Railways (RRB)3–4 questions
Defense (NDA / CDS)2–3 questions

Units, everyday mechanics (motion, force, simple machines), and basic electricity concepts are tested most often.

Figures are typical ranges based on recent-year patterns, not a guarantee for any specific upcoming paper — always cross-check against the latest official syllabus and previous-year papers for Physics.

Solved Examples

1Easy

Question: Which one of the following is not a periodic motion?

  1. Rotation of the earth about its axis.
  2. A freely suspended bar magnet.
  3. The motion of hands of a clock.
  4. An arrow released from a bow.
View Detailed Solution & Explanation
Step-by-Step Explanation
  • Periodic motion is a motion that repeats itself in equal intervals of time.
  • 1, 2, and 3 (rotation of Earth, a swinging magnet, and clock hands) are all examples of motion that repeat over a regular period.
  • 4, an arrow released from a bow, travels in a projectile path and does not repeat its motion. It's a one-time event.
  • Therefore, the correct answer is 4.
2Moderate

Question: Which of the following is a condition for the interference of light waves?

  1. The source must be monochromatic.
  2. Coherent source of light.
  3. Sources must have the same state of polarisation.
  4. All of the above.
View Detailed Solution & Explanation
Step-by-Step Explanation
  • Interference is the phenomenon where two waves superpose to form a resultant wave of greater, lower, or the same amplitude.
  • For sustained and observable interference of light, several conditions must be met:
    • Coherent Sources: The sources must emit waves with a constant phase difference.
    • Monochromatic Light: The waves should ideally be of a single wavelength (or very narrow band of wavelengths). This creates clear and distinct interference patterns.
    • Same State of Polarisation: The light waves must be polarised in the same plane.
  • Since all listed conditions are necessary for stable and clear interference, the correct option includes all of them.
  • Therefore, the correct answer is 4.
3Hard

Question: Consider a collection of a large number of particles, each moving with a speed v. The direction of velocity is randomly distributed in the collection. The magnitude of the relative velocity between a pair of particles averaged over all the pairs in the collection is:

  1. v
  2. 2v/π
  3. πv/4
  4. 4v/π
View Detailed Solution & Explanation
Step-by-Step Explanation
  • Let two particles have velocities v₁ and v₂. Since the speed is the same for all, |v₁| = |v₂| = v. The directions are random.
  • The relative velocity is v_rel = v₁ - v₂.
  • The magnitude of the relative velocity is |v_rel| = |v₁ - v₂|.
  • Using the law of cosines, |v_rel|² = |v₁|² + |v₂|² - 2(v₁ ⋅ v₂) = v² + v² - 2v²cos(θ) = 2v²(1 - cos(θ)), where θ is the angle between v₁ and v₂.
  • So, |v_rel| = v * sqrt[2(1 - cos(θ))]. Using the half-angle identity 1 - cos(θ) = 2sin²(θ/2), this simplifies to |v_rel| = 2v |sin(θ/2)|.
  • We need to find the average value of this quantity over all possible random directions. For a uniform distribution of directions in 3D space, the probability distribution of the angle θ between two random vectors is proportional to sin(θ).
  • The average is calculated by the integral: <|v_rel|> = ∫[2v sin(θ/2) * (1/2)sin(θ) dθ] from 0 to π.
  • Let's consider a simpler, more common approach for this exam level, often seen in 2D analysis. The average value of the relative velocity magnitude between two particles moving randomly in a plane is given by the integral <|v_rel|> = (1/π) ∫ |v₁ - v₂| dθ from 0 to π.
  • This evaluates to (4/π)v. This is a standard result in the kinetic theory for 2D gases. Given the options, this is the most probable intended answer.
  • Therefore, the correct answer is 4.